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Development stories, patch notes, and news from BCSDLab. Game Track.

Distributing Remote Content with Unity Addressables
UnityWebGLAddressables

Distributing Remote Content with Unity Addressables

Learn step-by-step how to upload Addressable Sample catalogs and bundles to BCSDLab. Arcade for Unity WebGL games, and how to safely update, verify, and roll back content only.

August 21, 2026제세형
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[Arcade Development Log] Integrating Arcade backend to start LiveOps
DevlogArcade

[Arcade Development Log] Integrating Arcade backend to start LiveOps

Learn how to integrate ArcadeSdk into your game to introduce various features for LiveOps.

August 13, 2026제세형
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[Arcade DevLog] Bringing games to life with LiveOps
DevLogArcade

[Arcade DevLog] Bringing games to life with LiveOps

We enhance leaderboards, dynamic settings, and cloud saves with Arcade GBaaS based on account authentication, and support LiveOps.

August 12, 2026제세형
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Nexon University Student Game Jam JaemitNexon 2026 Participation Review and Retrospective
Game JamReview

Nexon University Student Game Jam JaemitNexon 2026 Participation Review and Retrospective

Participated in JaemitNexon 2026 and developed a WarioWare-like game where players create history over 3 days and 2 nights, based on the theme of "Context."

July 31, 2026제세형
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